Brand Loyalty and Why I Just Wasted Money on Bad Final Fantasy Spin-offs

Jul 05 2020

I'm Not Alone In This Either

As a video game enthusiast myself, i enjoy video games, and sometimes play them. If you fall into the same park as me, or if you play video games more often, then you've probably found yourself buying games that you know are bad, because it's a novelty to have. Or worse, you trust a company to make a good game, you preorder it then it ends up being Paper Mario: Sticker Star.

Even if you aren't going to pay full price for a "hidden gem" like Final Fantasy XV Pocket Edition, if you know the brand name, Final Fantasy in this case, and you enjoy other games in the series you're probably going to buy games that aren't too good, or games you have no knowledge on. This lead me to buying a flurry of games that i didn't care for much, including: The Wonderful 101, Final Fantasy XII, Fortune Street, any modern Sonic Game except Mania or Generations, and several more. There are also other games that i've bought that i knew were bad, and i just wanted the novelty of owning them. Like World of Final Fantasy, or Dissidia Final Fantasy NT. The mentality that goes into me hating having money is the same mentality behind brand loyalty. or to be put simply, you see product that you recognize, you consume product.

It's the same driving force behind pre-orders and new series' doing well, do you recognize the game series? then preorder it, they can totally be trusted and not pull an Mario Tennis Ultra Smash. Do you recognize a game developer, art director, or general director? then buy this new ip. Which a lot of times it works out for the consumer finding a product they like. I found NieR:Automata because i like Square-Enix games, I found Astral Chain because of PlatinumGames' development on NieR:Automata. and then i decided to play my first mobile game in forever, a gatcha game at that, because it was directed by Yoko Taro, and music was done (in part) by Keiichi Okabe, both worked on NieR:Automata.

I love NieR:Automata and Astral Chain, and they're good discoveries, but it lead to me playing a mobile game that i would not recommend to anyone. Not because it's bad, but do i really want to be the guy recommending overly edgy gatcha games to his friends? This a destructive cycle. This is a mentality where i find enough good games to justify buying the bad ones. I've gone so far down the rabbit hole that when i saw two Final Fantasy games, that i knew were bad on Amazon, looked up the metacritic score, confirming how bad it is, i decided "yeah, these would be fun to own". I need help.